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Game News
Go to the heap, neglected pet lock step, or else omit the pain of the process. This time they should be 20-30 yards away from you. If they only 0-20 yards away from you, you should immediately silence the other side, and then sets a shield, began to cast the spirit of control. If they are very far away from you, they will not suck blood, unless they sacrifice their pets, so you can wait for the DOT create harm in them, until they pull your death grip. Once you pull the other side, you need to do the same thing as above - the silent set of mind control shield. Silence can avoid them to use anti-magic shield, broken, pets and other operating expense, so the mind control can not be interrupted.
Shield can effectively avoid any delay in your magic attacks. DK who is also the spirit of control 3 DOT, their blood will be lower than 50% at this time or even dying. If DK is not dead, then, in the process of mind control your fear has been good and the CD. Mind control is broken can not be hurt in the process of mind control the other party can not use your pet halo.
Recalling the earlier tactics, DK can do to make your victory to become difficult, such as replacement of Rune to reduce the duration of your silence to 2.5 seconds (rapid high enough, then you can still use the mind control). If you use anti-magic shield DK immune to silence, then in big trouble, but if you do not like this tactic, I have another set of tactics to introduce to you.
Tactical 2 - rush This tactic is based on some of the DK's utmost to avoid my first tactical and come up with.They will be hard to eat my first fear, and tried to use consumption and defensive style of play to win. On this point, I decided to spare the first time fears the article. After the lock pet fear, followed by the first silent DK (first silent This is very important) and then disarmed.
If DK had a premonition that danger at this time to lift the fear and then you want to use the badges to spare, then the silence beforehand can prevent this. Once the silence of the DK, then immediately release Shadow Magic, after which you can quickly Pao Yuan, leaving DK tortured by DOT and the shadow demons, and then charge out of his defensive CD. The tactics of DK speculation for some to have a good effect. Pao Yuan is very important as far as possible that can avoid being dragged, or catch up with DK. I usually will eliminate the Paoyuan throw before, put up a good Devouring Plague.
Note: This style of tactics may run for many shadow priests do not adapt. I tried many tactics, such as to cause suppression of their return to the blood volume with treatment against their harm, etc., but always feel a little awkward and unreliable, so I strongly recommend this final two tactics to deal with the seemingly invincible the DK.
Note: The article is rather long, I will split the job of the Raiders are all translated,
please forgive me.
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